1. Gathering on the world map
Squads gathering from Resource Points are the largest and steadiest source for most accounts. Their output scales with the number of squads, their load and gathering speed — and above all with how much of the day they spend actually gathering rather than waiting at home. Our auto gather guide covers this in detail.
2. Base production
Farms, lumber mills, quarries and gold mines inside your settlement produce resources on their own, but the output has to be collected. It is a small share at high levels, yet on a young farm account it is a meaningful part of the income, and it is easy to forget when you have several accounts.
3. Quests, dailies and mail
Quest rewards, daily task chests and mail regularly contain resource packs. Many players let them pile up unclaimed for days. Claiming everything on every login is the simplest way to add resources without spending anything — see the daily checklist for the full list.
4. VIP points and the Prosperity Shop
Daily VIP points raise your VIP level and the bonuses that come with it. The Prosperity Shop sells resource packs, speedups and other items; choosing the resource packs your account is short of turns that currency into exactly what you need.
5. Your clan
Clans in Viking Rise have their own resource mines. Members can help build a mine and send squads to gather from it. The clan also runs the Tribe Shop, where clan points buy gathering boosts. Being in an active clan is one of the cheapest resource multipliers in the game.
6. Events
Recurring events such as Distant Voyage and caravans pay out resources and items for regular participation. They are easy to skip on secondary accounts, which is exactly where they add up the most over a month.
7. Farm accounts
Past a certain point the main account alone cannot keep up with its own upgrade costs. That is why experienced players keep farm accounts: extra settlements in the same kingdom that do nothing but gather and then send their stock to the main account with Supply Resources. A handful of well-run farms adds a large share on top of what the main account gathers by itself.
Setting up farms, deciding how many you need and moving resources is covered in Viking Rise farm accounts.
Which resource runs out first
- Early game: food and wood, because almost every building and every troop needs them.
- Mid game: stone, as building costs start to lean on it.
- Late game: gold, for top Chief Hall levels and research — gold points are also the slowest to gather.
- Always: whatever your current research or building target needs; check the costs before choosing what farms gather.
Collecting all of it automatically
Each source above is small on its own; together they make the difference. The problem is the time it takes to touch all of them on every account. The Fbots Viking Rise bot goes through them on every visit: it sends squads to gather, collects base production, claims quests, dailies, mail and VIP points, buys the Prosperity Shop items you selected, helps in the clan mine, joins Distant Voyage and caravans, and can ship resources from farms to your main account.
Gathering, building, research and clan help on every account, 24/7 in the cloud or on your PC.
FAQ
What is the fastest way to get resources in Viking Rise?
Keeping every squad gathering around the clock, combined with claiming all rewards and running farm accounts that send resources to your main. Most players lose more resources to idle squads than to anything else.
How do I send resources to another account in Viking Rise?
Use Supply Resources on the target city in the same kingdom. The Fbots bot can do it for you: set the target by coordinates or by a bookmark, and it sends resources from the farm on each visit.
Is gold the hardest resource to get?
Usually, yes. Gold points gather slowest and gold is needed for high-level buildings and research, so many players dedicate several farm squads to gold only.